- #Resident evil 4 wiki beerstein movie
- #Resident evil 4 wiki beerstein mod
- #Resident evil 4 wiki beerstein mods
- #Resident evil 4 wiki beerstein professional
- #Resident evil 4 wiki beerstein series
However, Anderson did not direct the second or third films due to filming commitments with Alien vs. The film was followed by five sequels, Resident Evil: Apocalypse (2004), Resident Evil: Extinction (2007), Resident Evil: Afterlife (2010), Resident Evil: Retribution (2012), and Resident Evil: The Final Chapter (2016). The film received mixed reviews from critics and was a box office success, grossing more than $100 million worldwide.
#Resident evil 4 wiki beerstein series
It is the first installment in the Resident Evil film series, which is loosely based on the video game series of the same name.īorrowing elements from the video games Resident Evil and Resident Evil 2, the film follows amnesiac heroine Alice and a band of Umbrella Corporation commandos as they attempt to contain the outbreak of the T-virus at a secret underground facility. The film stars Milla Jovovich, Michelle Rodriguez, Eric Mabius, James Purefoy, Martin Crewes, and Colin Salmon.
I have a Steam thread regarding the project here if any assistance is needed.Resident Evil is a 2002 action horror film written and directed by Paul W.S. Massive thanks to emoose for his incredible help with many of these features. In this case, for them to work together, rename re4_tweaks’s files to either “winmm” or “xinput1_3”.
#Resident evil 4 wiki beerstein mods
If you use Raz0r’s “Ultimate Trainer Companion”, you will notice both mods use the same “dinput8” name. Options can be configured either by manually editing dinput8.ini, or by pressing F1 to bring up the in-game configuration menu. InstallationĮxtract dinput8.dll and dinput8.ini to Steam\steamapps\common\Resident Evil 4\Bin32. RaiseInventoryAlloc - Allocate more memory for the inventory screen, preventing crashes with high-poly models inside ss_pzzl.dat.This prevents a crash that can happen when playing with a high FOV. RaiseVertexAlloc - Allocate more memory for some vertex buffers.
#Resident evil 4 wiki beerstein movie
Īllow high resolution SFD files - Allocate more memory for SFD movie files, and properly scale its resolution display above 512x336.
#Resident evil 4 wiki beerstein mod
This mod changes the default QTE keys to be “A” and “D”, both customizable and with proper on screen prompt support. ini file is possible, but the on screen prompts don’t change to match the new keys, leading to confusion. Rebind keyboard QTE keys - The vanilla game doesn’t allow the user to change the main QTE keys, being “X” and “C”. Flip items in your inventory using the keyboard - Creates key bindings to flip (not just rotate) items when playing with a keyboard and mouse, just like you can do if you play with a controller.This bug usually causes people to return to the main menu by mistake, when they actually wanted to just restart from the last checkpoint. įix “Retry/Load” mouse selector - Prevents the game from overriding your selection in the “Retry/Load” screen when moving the mouse before confirming an action.įix sniper focus - When zooming in and out with the sniper rifle using a mouse, this option makes the “focus” animation look similar to how it looks like with a controller.įix sniper zoom - When playing with keyboard and mouse, this fixes an annoying bug which would cause your camera to be off-center after you zoomed in with a sniper rifle.Mouse turning - Makes the mouse turn the character instead of controlling the camera, similar to Resident Evil 5. Ĭhange controller sensitivity - For some reason the vanilla game doesn’t have an option to change it for controllers, only for the mouse.Įnable debug menu - Enables the “tool menu” debug menu, present inside the game but unused, and adds a few custom menu entries (“SAVE GAME”, “DOF/BLUR MENU”, etc).Skip intro logos - Whether to skip the beginning Capcom etc intro logos when starting up the game. Īshley’s fixed camera angles - Unlocks the JP-only classic camera angles during Ashley’s segment.This fix makes QTEs that involve rapid button presses much more forgiving.
#Resident evil 4 wiki beerstein professional
This gets even worse in Professional difficulty, making it seem almost impossible to survive the minecart and the statue bridge QTEs. When running in 60 FPS, some QTEs require extremely fast button presses to work.This issue was one of the first issues people noticed (when this port was still being teased in trailers), but Q-LOC never fixed it, even after releasing 6 patches.